I stayed home sick yesterday trying to beat a summer cold. I haven't watched TV lately, so in between naps, I got hooked on this Cinemax series out of Britian called Strike Back!
It's a pretty good little show. High production values. It's about a special unit of the British Secret Service called Section 20. It's like a Jason Bourne TV series where the two stars are special ops, one an ex-SAS type, and the other an American ex-Delta Force.
The show deals with real-world issues--season one is about terrorists and WMDs.
This summer, we'll see the third season. The first two are on demand right now. Each season consists of 10 shows.
Lots of action. High production values. I'm diggin' it.
WARNING: Extremely graphic violence (they show meat exploding from a head when hit with a bullet), and Extremely graphic sex (showing everying but the actual penetration), not to mention graphic language, very adult situations (I've seen kids get killed on this show).
Here's a Wiki about the show: Clicky, clicky.
Here's the Cinemax page. Clicky, clicky.
And, here's a YouTube trailer for the show. Clicky, clicky.
YouTube also has a few full episodes. Here's episode one. Clicky, clicky.
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Boot
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Strike Back!
Yesterday, 03:00 AM
Trekker Omnibus and Ignition City
02 June 2013 - 02:34 AM
Star Trek Into Darkness - Spoiler Free
21 May 2013 - 02:55 AM
Saw the film today and freakin' LOVED it. They put some of the "Trek" back into "Trek"! I'd say it's the second best Trek film ever made. The Wrath of Khan still holds the title. Into Darkness makes J.J. Abram's first Trek film a better movie.
Big Thumbs Up.
Last night, I finished the comic prequel to the film, the three issue Star Trek: Countdown To Darkness. That was really good, too, and it led up to the events shown in the movie.
Alien Traveller RPG Topic
14 May 2013 - 01:49 AM
I love the Alien movies. The look, the feel of the universe--it all feels very Traveller to me.
I've written about this before, but HBO is showing all four Alien movies in order, back to back, right now, starting with the Director's Cut of Alien, so I'm inspired.
I think you could easily use the Classic Traveller rule set with an ATU set in the universe of the Alien movies very easily. You just need to change a few assumptions about the OTU.
Of course, it's no longer feudal, and no alien races have been encountered. You'd base your universe off the movies, of course.
I think you'd have to change a CT law about the Jump drive. In stead of one week in jump, the ship would jump one week per X amount parsecs, where X = the ship's jump number. Thus, a Jump-3 vessel would jump 3 parsecs per week but could stay in jumpspace indefinitely, allowing the ship to travel vast differences.
In the first movie, the ship's navigator says that they haven't even hit the outer rim yet when Mother brings all of the crew out of cold sleep to investigate the alien signal. That tells you, right there, that the jump space tech in that universe is capable of extremely long jumps. It just takes time. Lots of time. That's why they put the crew into cold sleep.
BTW, CT low berth units would have to be better at keeping people alive.
And, to match the Alien universe, the TL for human-like cyborgs would have to be lowered from TL 16 to that of the universe.
It'd be a pretty easy ruleset to use to create your own Alien universe. I'm thinking it'd be neat to run a game set right after Alien 3. Ripley is dead, and now the story moves on with the players' crew.
Maybe they're a supply ship that came and went during the events of Alien 3.
I've also thought about combining the Alien universe with that of Blade Runner and Outland. I thought all three of those would work together nicely.
Maybe even take some stuff from the old RPG, High Colonies.
EDIT: Oh, and don't forget that there's CT stats on the Alien in The Journal of the Travellers' Aid Society.
2nd EDIT: For campaign ideas, look no farther than the various Alien novels or the five comic book omnibuses--these are all full of ideas that a crafty GM could use in a game. Next year, a new novel is coming out that will serve as an immediate prequel to the first Alien movie. Alien: Out of the Shadows is supposed to return us to Ellen Ripley and to never-before-revealed secrets of the Weyland-Yutani Corporations...secrets that lead into the events of the second film, Aliens. I think even the novelizations of the movies would probably be worth reading for an enterprising GM who wanted to mine some material.
I've written about this before, but HBO is showing all four Alien movies in order, back to back, right now, starting with the Director's Cut of Alien, so I'm inspired.
I think you could easily use the Classic Traveller rule set with an ATU set in the universe of the Alien movies very easily. You just need to change a few assumptions about the OTU.
Of course, it's no longer feudal, and no alien races have been encountered. You'd base your universe off the movies, of course.
I think you'd have to change a CT law about the Jump drive. In stead of one week in jump, the ship would jump one week per X amount parsecs, where X = the ship's jump number. Thus, a Jump-3 vessel would jump 3 parsecs per week but could stay in jumpspace indefinitely, allowing the ship to travel vast differences.
In the first movie, the ship's navigator says that they haven't even hit the outer rim yet when Mother brings all of the crew out of cold sleep to investigate the alien signal. That tells you, right there, that the jump space tech in that universe is capable of extremely long jumps. It just takes time. Lots of time. That's why they put the crew into cold sleep.
BTW, CT low berth units would have to be better at keeping people alive.
And, to match the Alien universe, the TL for human-like cyborgs would have to be lowered from TL 16 to that of the universe.
It'd be a pretty easy ruleset to use to create your own Alien universe. I'm thinking it'd be neat to run a game set right after Alien 3. Ripley is dead, and now the story moves on with the players' crew.
Maybe they're a supply ship that came and went during the events of Alien 3.
I've also thought about combining the Alien universe with that of Blade Runner and Outland. I thought all three of those would work together nicely.
Maybe even take some stuff from the old RPG, High Colonies.
EDIT: Oh, and don't forget that there's CT stats on the Alien in The Journal of the Travellers' Aid Society.
2nd EDIT: For campaign ideas, look no farther than the various Alien novels or the five comic book omnibuses--these are all full of ideas that a crafty GM could use in a game. Next year, a new novel is coming out that will serve as an immediate prequel to the first Alien movie. Alien: Out of the Shadows is supposed to return us to Ellen Ripley and to never-before-revealed secrets of the Weyland-Yutani Corporations...secrets that lead into the events of the second film, Aliens. I think even the novelizations of the movies would probably be worth reading for an enterprising GM who wanted to mine some material.
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